BILÒ, Davide
 Distribuzione geografica
Continente #
NA - Nord America 4.352
AS - Asia 2.260
EU - Europa 1.458
SA - Sud America 1.388
AF - Africa 85
Continente sconosciuto - Info sul continente non disponibili 59
OC - Oceania 10
Totale 9.612
Nazione #
US - Stati Uniti d'America 4.235
BR - Brasile 1.240
SG - Singapore 847
CN - Cina 755
UA - Ucraina 472
IT - Italia 274
HK - Hong Kong 196
DE - Germania 185
SE - Svezia 156
VN - Vietnam 129
FR - Francia 101
FI - Finlandia 65
GB - Regno Unito 61
IN - India 54
CA - Canada 45
AR - Argentina 44
BD - Bangladesh 35
IQ - Iraq 35
RU - Federazione Russa 35
TR - Turchia 35
MX - Messico 32
UZ - Uzbekistan 27
EC - Ecuador 26
ZA - Sudafrica 23
CO - Colombia 22
PK - Pakistan 20
PL - Polonia 20
MA - Marocco 19
VE - Venezuela 18
ES - Italia 16
BE - Belgio 15
KE - Kenya 14
SA - Arabia Saudita 14
ID - Indonesia 13
JO - Giordania 13
JP - Giappone 13
PE - Perù 12
AZ - Azerbaigian 10
NL - Olanda 9
PY - Paraguay 9
AU - Australia 8
EU - Europa 8
NP - Nepal 8
KZ - Kazakistan 7
RO - Romania 7
AL - Albania 6
BO - Bolivia 6
DZ - Algeria 6
TN - Tunisia 6
UY - Uruguay 6
AT - Austria 5
CL - Cile 5
EG - Egitto 5
GT - Guatemala 5
IL - Israele 5
LB - Libano 5
PA - Panama 5
TT - Trinidad e Tobago 5
AE - Emirati Arabi Uniti 4
CR - Costa Rica 4
GE - Georgia 4
HN - Honduras 4
JM - Giamaica 4
PH - Filippine 4
SV - El Salvador 4
SY - Repubblica araba siriana 4
AM - Armenia 3
BA - Bosnia-Erzegovina 3
BG - Bulgaria 3
CZ - Repubblica Ceca 3
DO - Repubblica Dominicana 3
GR - Grecia 3
LT - Lituania 3
MY - Malesia 3
OM - Oman 3
AO - Angola 2
BB - Barbados 2
BW - Botswana 2
BY - Bielorussia 2
CH - Svizzera 2
IS - Islanda 2
KG - Kirghizistan 2
KW - Kuwait 2
MN - Mongolia 2
NZ - Nuova Zelanda 2
PS - Palestinian Territory 2
RS - Serbia 2
BJ - Benin 1
BN - Brunei Darussalam 1
BS - Bahamas 1
CI - Costa d'Avorio 1
DM - Dominica 1
EE - Estonia 1
ET - Etiopia 1
GA - Gabon 1
HR - Croazia 1
HU - Ungheria 1
IE - Irlanda 1
KH - Cambogia 1
KR - Corea 1
Totale 9.548
Città #
Dallas 885
Singapore 450
San Jose 426
Chandler 420
Jacksonville 270
Ashburn 261
Council Bluffs 238
Hong Kong 190
Princeton 160
Beijing 140
Columbus 138
Santa Clara 132
Nanjing 111
São Paulo 96
Wilmington 80
Lauterbourg 68
Ann Arbor 62
Milan 62
Dearborn 50
Shanghai 50
The Dalles 48
Rio de Janeiro 46
Ho Chi Minh City 44
Belo Horizonte 43
Boardman 43
Hanoi 38
Nanchang 38
Changsha 31
Los Angeles 31
Brasília 29
Ningbo 29
Tianjin 28
Woodbridge 27
Shenyang 26
Hebei 25
New York 24
Sassari 24
Tashkent 24
Guangzhou 20
Andover 19
Jiaxing 17
San Francisco 17
Atlanta 16
Jinan 16
Norwalk 16
Porto Alegre 16
Ribeirão Preto 16
Warsaw 16
Brussels 15
Curitiba 15
Taizhou 15
Nairobi 14
Salvador 14
Baghdad 13
Contagem 13
Miano 13
Orem 13
Phoenix 13
Sorocaba 13
Campinas 12
Kunming 12
Zhengzhou 12
Amman 11
Brooklyn 11
Campo Grande 11
Guarulhos 11
Guayaquil 11
Houston 11
Manaus 11
Naples 11
Santo André 11
Toronto 11
Ahmedabad 10
Fairfield 10
Johannesburg 10
Juiz de Fora 10
Montreal 10
Bogotá 9
Dhaka 9
Hangzhou 9
Tokyo 9
Amsterdam 8
Baku 8
Chicago 8
Frankfurt am Main 8
Haikou 8
Helsinki 8
Lahore 8
Lima 8
London 8
Osasco 8
Paris 8
Washington 8
Americana 7
Ankara 7
Buffalo 7
Cagliari 7
Caracas 7
Da Nang 7
Florence 7
Totale 5.584
Nome #
Bounded-distance network creation games 172
Efficient oracles and routing schemes for replacement paths 167
New algorithms for Steiner tree reoptimization 164
Approximate mechanisms for the graphical TSP and other graph-traversal problems 163
A novel algorithm for the all-best-swap-edge problem on tree spanners 160
A faster computation of all the best swap edges of a shortest paths tree 157
Fault-tolerant approximate shortest-path trees 156
Augmenting the Edge-Connectivity of a Spider Tree 156
An improved algorithm for computing all the best swap edges of a tree spanner 154
Approximating the Metric TSP in Linear Time 154
Finding the best swap edges minimizing the routing cost of a spanning tree 153
A faster computation of all the best swap edges of a shortest paths tree 152
Almost optimal algorithms for diameter-optimally augmenting trees 150
Approximate Mechanisms for the Graphical TSP and Other Graph Traversal Problems 149
Computational Aspects of a 2-Player Stackelberg Shortest Paths Tree Game 147
On the PSPACE - Completeness of peg duotaire and other peg-jumping games 147
A 5/4-Approximation Algorithm for Biconnecting a Graph with a Given Hamiltonian Path 146
Bounded-distance network creation game 144
A 13/10-approximation Algorithm for Minimum-size 2-Vertex-connectivity of Hamiltonian Graphs 143
A Faster Computation of All the Best Swap Edges of a Tree Spanner 140
New bounds for the balloon popping problem 138
Cutting bamboo down to size 138
Network Verification via Routing Table Queries 137
Compact and Fast Sensitivity Oracles for Single-Source Distances 137
Dynamic mechanism design 137
An algorithm composition scheme preserving monotonicity 136
New advances in reoptimizing the minimum Steiner tree problem 136
Approximating the Metric TSP in Linear Time 132
An Improved Algorithm for Computing All the Best Swap Edges of a Tree Spanner 132
Space-Efficient Fault-Tolerant Diameter Oracles 128
Range Augmentation Problems in Static Ad-Hoc Wireless Networks 127
Locality-Based Network Creation Games 124
On the complexity of two dots for narrow boards and few colors 124
Reoptimization of the Shortest Common Superstring Problem 122
Designing a Truthful Mechanism for a Spanning Arborescence Bicriteria Problem 121
New Approximation Algorithms for the Heterogeneous Weighted Delivery Problem 121
Discovery of Network Properties with All-Shortest-Paths Queries 119
Specializations and generalizations of the Stackelberg minimum spanning tree game 118
Fault-Tolerant Approximate Shortest-Path Trees 118
On the Existence of Truthful Mechanisms for the Minimum-Cost Approximate Shortest-Paths Tree Problem 116
On the tree conjecture for the network creation game 116
Near-optimal deterministic single-source distance sensitivity oracles 116
The max-distance network creation game on general host graphs 114
Topological influence and locality in swap schelling games 112
Polygon-constrained motion planning problems 112
The max-distance network creation game on general host graphs 111
Reconstructing visibility graphs with simple robots 110
Discovery of network properties with all-shortest-paths queries 110
Reoptimization of Weighted Graph and Covering Problems 109
Locating Facilities on a Network to Minimize Their Average Service Radius 109
Multiple-edge-fault-tolerant approximate shortest-path trees 109
Reconstructing Visibility Graphs with Simple Robots 108
Improved approximability and non-approximability results for graph diameter decreasing problems 107
Effective edge-fault-tolerant single-source spanners via best (or good) swap edges 106
Locality-based network creation game 105
Hardness of an Asymmetric 2-player Stackelberg Network Pricing Game 104
Specializations and Generalizations of the Stackelberg Minimum Spanning Tree Game 104
New bounds for the balloon popping problem 103
Reoptimization of the Shortest Common Superstring Problem 102
Improved approximability and non-approximability results for graph diameter decreasing problems 101
Improved Purely Additive Fault-Tolerant Spanners 101
Exact and approximate algorithms for movement problems on (special classes of) graphs 100
Network creation games with traceroute-based strategies 98
New reoptimization techniques applied to Steiner tree problem 97
On the complexity of minimizing interference in ad-hoc and sensor networks 96
Fair tree connection games with topology-dependent edge cost 94
Geometric network creation games 92
Reoptimization of Steiner Trees 89
Exact and approximate algorithms for movement problems on (special classes of) graphs 88
Network creation games with traceroute-based strategies 88
Hardness of an asymmetric 2-player stackelberg network pricing game 87
Tracking routes in communication networks 87
Finding best swap edges minimizing the routing cost of a spanning tree 86
Dynamic Mechanism Design 83
Tracking routes in communication networks 83
Stability of Networks in Stretchable Graphs 82
On the Complexity of Minimizing Interference in Ad-Hoc and Sensor Networks 82
Network verification via routing table queries 81
Multiple-Edge-Fault-Tolerant Approximate Shortest-Path Trees 74
On the Tree Conjecture for the Network Creation Game 73
Selfish Creation of Social Networks 48
Totale 9.612
Categoria #
all - tutte 40.825
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 40.825


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022363 0 0 0 4 4 5 29 26 31 52 43 169
2022/2023824 84 23 25 156 81 149 0 93 144 8 32 29
2023/2024119 36 16 4 5 16 3 1 2 0 2 11 23
2024/20252.490 8 51 146 35 73 85 207 577 834 255 145 74
2025/20263.050 116 829 305 392 207 184 441 87 125 270 61 33
2026/2027995 84 220 347 344 0 0 0 0 0 0 0 0
Totale 9.612