BILÒ, Davide
 Distribuzione geografica
Continente #
NA - Nord America 3.435
AS - Asia 2.221
SA - Sud America 1.381
EU - Europa 1.279
AF - Africa 84
OC - Oceania 10
Continente sconosciuto - Info sul continente non disponibili 9
Totale 8.419
Nazione #
US - Stati Uniti d'America 3.342
BR - Brasile 1.237
SG - Singapore 836
CN - Cina 738
UA - Ucraina 471
HK - Hong Kong 194
DE - Germania 185
SE - Svezia 156
VN - Vietnam 129
IT - Italia 117
FR - Francia 99
FI - Finlandia 65
GB - Regno Unito 54
IN - India 54
AR - Argentina 43
IQ - Iraq 35
TR - Turchia 35
CA - Canada 34
BD - Bangladesh 33
RU - Federazione Russa 32
MX - Messico 31
UZ - Uzbekistan 27
EC - Ecuador 25
ZA - Sudafrica 23
CO - Colombia 21
MA - Marocco 19
PL - Polonia 19
PK - Pakistan 18
VE - Venezuela 18
BE - Belgio 15
ES - Italia 15
KE - Kenya 14
SA - Arabia Saudita 14
ID - Indonesia 13
JO - Giordania 12
PE - Perù 12
JP - Giappone 11
AZ - Azerbaigian 10
NL - Olanda 9
AU - Australia 8
EU - Europa 8
NP - Nepal 8
PY - Paraguay 8
KZ - Kazakistan 7
AL - Albania 6
BO - Bolivia 6
DZ - Algeria 6
TN - Tunisia 6
UY - Uruguay 6
AT - Austria 5
CL - Cile 5
EG - Egitto 5
GT - Guatemala 5
IL - Israele 5
LB - Libano 5
PA - Panama 5
AE - Emirati Arabi Uniti 4
GE - Georgia 4
SV - El Salvador 4
SY - Repubblica araba siriana 4
AM - Armenia 3
BA - Bosnia-Erzegovina 3
BG - Bulgaria 3
CR - Costa Rica 3
DO - Repubblica Dominicana 3
GR - Grecia 3
HN - Honduras 3
LT - Lituania 3
MY - Malesia 3
OM - Oman 3
PH - Filippine 3
RO - Romania 3
AO - Angola 2
BW - Botswana 2
BY - Bielorussia 2
CH - Svizzera 2
CZ - Repubblica Ceca 2
JM - Giamaica 2
KG - Kirghizistan 2
KW - Kuwait 2
MN - Mongolia 2
NZ - Nuova Zelanda 2
PS - Palestinian Territory 2
RS - Serbia 2
TT - Trinidad e Tobago 2
BJ - Benin 1
BN - Brunei Darussalam 1
CI - Costa d'Avorio 1
ET - Etiopia 1
GA - Gabon 1
HR - Croazia 1
HU - Ungheria 1
IE - Irlanda 1
IS - Islanda 1
KH - Cambogia 1
KR - Corea 1
LA - Repubblica Popolare Democratica del Laos 1
LU - Lussemburgo 1
MD - Moldavia 1
MT - Malta 1
Totale 8.412
Città #
Dallas 883
Singapore 450
Chandler 420
San Jose 291
Jacksonville 270
Hong Kong 188
Princeton 160
Ashburn 156
Beijing 135
Nanjing 111
São Paulo 95
Wilmington 79
Lauterbourg 68
Ann Arbor 62
Columbus 54
Council Bluffs 52
Dearborn 50
Shanghai 50
The Dalles 47
Rio de Janeiro 45
Ho Chi Minh City 44
Belo Horizonte 43
Boardman 43
Santa Clara 43
Hanoi 38
Nanchang 38
Changsha 30
Los Angeles 30
Ningbo 29
Brasília 28
Tianjin 28
Shenyang 26
Woodbridge 26
Hebei 25
New York 24
Sassari 24
Tashkent 24
Guangzhou 20
Andover 19
Jiaxing 17
San Francisco 17
Jinan 16
Norwalk 16
Porto Alegre 16
Ribeirão Preto 16
Warsaw 16
Brussels 15
Curitiba 15
Taizhou 15
Nairobi 14
Salvador 14
Baghdad 13
Contagem 13
Milan 13
Orem 13
Sorocaba 13
Campinas 12
Kunming 12
Zhengzhou 12
Amman 11
Campo Grande 11
Guarulhos 11
Guayaquil 11
Manaus 11
Santo André 11
Toronto 11
Ahmedabad 10
Fairfield 10
Johannesburg 10
Juiz de Fora 10
Montreal 10
Bogotá 9
Hangzhou 9
Tokyo 9
Amsterdam 8
Baku 8
Brooklyn 8
Dhaka 8
Frankfurt am Main 8
Haikou 8
Helsinki 8
Lima 8
London 8
Osasco 8
Paris 8
Americana 7
Ankara 7
Atlanta 7
Buffalo 7
Caracas 7
Da Nang 7
Fortaleza 7
Houston 7
Joinville 7
Maceió 7
Recife 7
Stockholm 7
São José do Rio Preto 7
Uberlândia 7
Washington 7
Totale 4.883
Nome #
Bounded-distance network creation games 156
Efficient oracles and routing schemes for replacement paths 153
A novel algorithm for the all-best-swap-edge problem on tree spanners 150
A faster computation of all the best swap edges of a shortest paths tree 149
Approximate mechanisms for the graphical TSP and other graph-traversal problems 149
Finding the best swap edges minimizing the routing cost of a spanning tree 144
An improved algorithm for computing all the best swap edges of a tree spanner 143
A faster computation of all the best swap edges of a shortest paths tree 140
Fault-tolerant approximate shortest-path trees 140
Almost optimal algorithms for diameter-optimally augmenting trees 139
Computational Aspects of a 2-Player Stackelberg Shortest Paths Tree Game 136
A 13/10-approximation Algorithm for Minimum-size 2-Vertex-connectivity of Hamiltonian Graphs 134
On the PSPACE - Completeness of peg duotaire and other peg-jumping games 134
Approximate Mechanisms for the Graphical TSP and Other Graph Traversal Problems 133
Bounded-distance network creation game 133
New algorithms for Steiner tree reoptimization 131
Augmenting the Edge-Connectivity of a Spider Tree 128
Dynamic mechanism design 128
A Faster Computation of All the Best Swap Edges of a Tree Spanner 126
Network Verification via Routing Table Queries 125
Cutting bamboo down to size 124
New bounds for the balloon popping problem 123
A 5/4-Approximation Algorithm for Biconnecting a Graph with a Given Hamiltonian Path 123
Approximating the Metric TSP in Linear Time 123
An algorithm composition scheme preserving monotonicity 122
New advances in reoptimizing the minimum Steiner tree problem 121
An Improved Algorithm for Computing All the Best Swap Edges of a Tree Spanner 119
Approximating the Metric TSP in Linear Time 116
Range Augmentation Problems in Static Ad-Hoc Wireless Networks 115
Compact and Fast Sensitivity Oracles for Single-Source Distances 114
Locality-Based Network Creation Games 111
New Approximation Algorithms for the Heterogeneous Weighted Delivery Problem 111
On the complexity of two dots for narrow boards and few colors 110
Designing a Truthful Mechanism for a Spanning Arborescence Bicriteria Problem 107
Specializations and generalizations of the Stackelberg minimum spanning tree game 106
Fault-Tolerant Approximate Shortest-Path Trees 103
Near-optimal deterministic single-source distance sensitivity oracles 102
On the Existence of Truthful Mechanisms for the Minimum-Cost Approximate Shortest-Paths Tree Problem 100
On the tree conjecture for the network creation game 100
Discovery of Network Properties with All-Shortest-Paths Queries 100
Space-Efficient Fault-Tolerant Diameter Oracles 100
Reconstructing visibility graphs with simple robots 99
The max-distance network creation game on general host graphs 99
Discovery of network properties with all-shortest-paths queries 99
Multiple-edge-fault-tolerant approximate shortest-path trees 99
Reoptimization of the Shortest Common Superstring Problem 98
Polygon-constrained motion planning problems 98
The max-distance network creation game on general host graphs 96
Reoptimization of Weighted Graph and Covering Problems 94
Effective edge-fault-tolerant single-source spanners via best (or good) swap edges 94
Topological influence and locality in swap schelling games 94
Locality-based network creation game 94
Reoptimization of the Shortest Common Superstring Problem 93
Reconstructing Visibility Graphs with Simple Robots 93
Locating Facilities on a Network to Minimize Their Average Service Radius 93
Improved approximability and non-approximability results for graph diameter decreasing problems 92
Hardness of an Asymmetric 2-player Stackelberg Network Pricing Game 90
Exact and approximate algorithms for movement problems on (special classes of) graphs 89
New reoptimization techniques applied to Steiner tree problem 88
Improved Purely Additive Fault-Tolerant Spanners 88
New bounds for the balloon popping problem 87
On the complexity of minimizing interference in ad-hoc and sensor networks 87
Specializations and Generalizations of the Stackelberg Minimum Spanning Tree Game 87
Network creation games with traceroute-based strategies 87
Improved approximability and non-approximability results for graph diameter decreasing problems 86
Geometric network creation games 81
Exact and approximate algorithms for movement problems on (special classes of) graphs 79
Fair tree connection games with topology-dependent edge cost 78
Tracking routes in communication networks 78
Network creation games with traceroute-based strategies 77
Hardness of an asymmetric 2-player stackelberg network pricing game 75
Finding best swap edges minimizing the routing cost of a spanning tree 74
Dynamic Mechanism Design 73
Reoptimization of Steiner Trees 73
Tracking routes in communication networks 71
Stability of Networks in Stretchable Graphs 70
On the Complexity of Minimizing Interference in Ad-Hoc and Sensor Networks 66
Network verification via routing table queries 66
On the Tree Conjecture for the Network Creation Game 62
Multiple-Edge-Fault-Tolerant Approximate Shortest-Path Trees 60
Selfish Creation of Social Networks 41
Totale 8.469
Categoria #
all - tutte 34.366
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 34.366


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021119 0 0 0 0 0 0 0 0 0 92 15 12
2021/2022430 61 5 1 4 4 5 29 26 31 52 43 169
2022/2023824 84 23 25 156 81 149 0 93 144 8 32 29
2023/2024119 36 16 4 5 16 3 1 2 0 2 11 23
2024/20252.490 8 51 146 35 73 85 207 577 834 255 145 74
2025/20262.902 116 829 305 392 207 184 441 87 125 216 0 0
Totale 8.469