Selfish Network Creation focuses on modeling real world networks from a game-theoretic point of view. One of the classic models by Fabrikant et al. [PODC’03] is the network creation game, where agents correspond to nodes in a network which buy incident edges for the price of a per edge to minimize their total distance to all other nodes. The model is well-studied but still has intriguing open problems. The most famous conjectures state that the price of anarchy is constant for all a and that for a = n all equilibrium networks are trees. We introduce a novel technique for analyzing stable networks for high edge-price a and employ it to improve on the best known bounds for both conjectures. In particular we show that for a > 4n - 13 all equilibrium networks must be trees, which implies a constant price of anarchy for this range of a. Moreover, we also improve the constant upper bound on the price of anarchy for equilibrium trees.

On the tree conjecture for the network creation game / Bilò, Davide; Lenzner, Pascal. - 96:(2018). (Intervento presentato al convegno 35th Symposium on Theoretical Aspects of Computer Science, STACS 2018 tenutosi a fra nel 2018) [10.4230/LIPIcs.STACS.2018.14].

On the tree conjecture for the network creation game

Bilò, Davide;
2018-01-01

Abstract

Selfish Network Creation focuses on modeling real world networks from a game-theoretic point of view. One of the classic models by Fabrikant et al. [PODC’03] is the network creation game, where agents correspond to nodes in a network which buy incident edges for the price of a per edge to minimize their total distance to all other nodes. The model is well-studied but still has intriguing open problems. The most famous conjectures state that the price of anarchy is constant for all a and that for a = n all equilibrium networks are trees. We introduce a novel technique for analyzing stable networks for high edge-price a and employ it to improve on the best known bounds for both conjectures. In particular we show that for a > 4n - 13 all equilibrium networks must be trees, which implies a constant price of anarchy for this range of a. Moreover, we also improve the constant upper bound on the price of anarchy for equilibrium trees.
2018
9783959770620
On the tree conjecture for the network creation game / Bilò, Davide; Lenzner, Pascal. - 96:(2018). (Intervento presentato al convegno 35th Symposium on Theoretical Aspects of Computer Science, STACS 2018 tenutosi a fra nel 2018) [10.4230/LIPIcs.STACS.2018.14].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11388/205305
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