the paper review the state of art of gaming simulation design in particular for urban planning. a new point of view according with new paradigma of NICT
the use of software focused on the analysis and simulation of complex systems to plan and create Gaming Simulations / Rizzi, Paola. - 1:(2004). (Intervento presentato al convegno 35Th ISAGA conference tenutosi a MUNICH nel settembre 2004).
the use of software focused on the analysis and simulation of complex systems to plan and create Gaming Simulations
RIZZI, Paola
2004-01-01
Abstract
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