Learning code is nowadays a common practice in many academics design curriculum; formal languages are probably the best “production tool” for creating parametric objects or interactive environments as Webs, Apps, immersive experiences or Data Visualization. This paper will explore the boundaries between analogical and digital world – illustrated by a few case studies – and will presents the results of a short summer workshop on generative design – for a non-visually skilled group of students – to underline the role of creative coding as an effective educational tool in Design
Design Culture(s). Cumulus Conference Proceedings Roma 2021, Volume #2 / Calosci, Alfredo. - 2:(2022), pp. 328-338. (Intervento presentato al convegno Design Culture(s) tenutosi a Roma nel 8-11 giugno 2021).