This article presents a pipeline that enables multiple users to collaboratively acquire images with monocular smartphones and derive a 3D point cloud using a remote reconstruction server. A set of key images are automatically selected from each smartphone’s camera video feed as multiple users record different viewpoints of an object, concurrently or at different time instants. Selected images are automatically processed and registered with an incremental Structure from Motion (SfM) algorithm in order to create a 3D model. Our incremental SfM approach enables on-the- y feedback to the user to be generated about current reconstruction progress. Feedback is provided in the form of a preview window showing the current 3D point cloud, enabling users to see if parts of a surveyed scene need further attention/coverage whilst they are still in situ. We evaluate our 3D reconstruction pipeline by performing experiments in uncontrolled and unconstrained real-world scenarios. Datasets are publicly available.

Cloud-based collaborative 3D reconstruction using smartphones / Poiesi, F., Locher, A., Chippendale, P., Nocerino, E., Remondino, F., Van Gool, L.. - (2017). (14th European Conference on Visual Media Production (CVMP 2017) London (UK) 11/12/2017 - 12/12/2017) [10.1145/3150165.3150166].

Cloud-based collaborative 3D reconstruction using smartphones

Erica Nocerino;
2017-01-01

Abstract

This article presents a pipeline that enables multiple users to collaboratively acquire images with monocular smartphones and derive a 3D point cloud using a remote reconstruction server. A set of key images are automatically selected from each smartphone’s camera video feed as multiple users record different viewpoints of an object, concurrently or at different time instants. Selected images are automatically processed and registered with an incremental Structure from Motion (SfM) algorithm in order to create a 3D model. Our incremental SfM approach enables on-the- y feedback to the user to be generated about current reconstruction progress. Feedback is provided in the form of a preview window showing the current 3D point cloud, enabling users to see if parts of a surveyed scene need further attention/coverage whilst they are still in situ. We evaluate our 3D reconstruction pipeline by performing experiments in uncontrolled and unconstrained real-world scenarios. Datasets are publicly available.
2017
Inglese
CVMP 2017 Proceedings of the 14th European Conference on Visual Media Production (CVMP 2017)
14th European Conference on Visual Media Production (CVMP 2017)
https://dl.acm.org/citation.cfm?doid=3150165.3150166
11/12/2017 - 12/12/2017
London (UK)
Cloud-based collaborative 3D reconstruction using smartphones / Poiesi, F., Locher, A., Chippendale, P., Nocerino, E., Remondino, F., Van Gool, L.. - (2017). (14th European Conference on Visual Media Production (CVMP 2017) London (UK) 11/12/2017 - 12/12/2017) [10.1145/3150165.3150166].
4 Contributo in Atti di Convegno (Proceeding)::4.1 Contributo in Atti di convegno
Poiesi, Fabio; Locher, Alex; Chippendale, Paul; Nocerino, Erica; Remondino, Fabio; Van Gool, Luc
273
6
none
info:eu-repo/semantics/conferenceObject
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11388/307066
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