Selfish Network Creation focuses on modeling real world networks from a game-theoretic point of view. One of the classic models by Fabrikant et al. [PODC’03] is the network creation game, where agents correspond to nodes in a network which buy incident edges for the price of a per edge to minimize their total distance to all other nodes. The model is well-studied but still has intriguing open problems. The most famous conjectures state that the price of anarchy is constant for all a and that for a = n all equilibrium networks are trees. We introduce a novel technique for analyzing stable networks for high edge-price a and employ it to improve on the best known bounds for both conjectures. In particular we show that for a > 4n - 13 all equilibrium networks must be trees, which implies a constant price of anarchy for this range of a. Moreover, we also improve the constant upper bound on the price of anarchy for equilibrium trees.

On the tree conjecture for the network creation game / Bilò, D., Lenzner, P.. - 96:(2018). (35th Symposium on Theoretical Aspects of Computer Science, STACS 2018 fra 2018) [10.4230/LIPIcs.STACS.2018.14].

On the tree conjecture for the network creation game

Bilò, Davide;
2018-01-01

Abstract

Selfish Network Creation focuses on modeling real world networks from a game-theoretic point of view. One of the classic models by Fabrikant et al. [PODC’03] is the network creation game, where agents correspond to nodes in a network which buy incident edges for the price of a per edge to minimize their total distance to all other nodes. The model is well-studied but still has intriguing open problems. The most famous conjectures state that the price of anarchy is constant for all a and that for a = n all equilibrium networks are trees. We introduce a novel technique for analyzing stable networks for high edge-price a and employ it to improve on the best known bounds for both conjectures. In particular we show that for a > 4n - 13 all equilibrium networks must be trees, which implies a constant price of anarchy for this range of a. Moreover, we also improve the constant upper bound on the price of anarchy for equilibrium trees.
2018
Inglese
Bilò, Davide
Leibniz International Proceedings in Informatics, LIPIcs
35th Symposium on Theoretical Aspects of Computer Science, STACS 2018
96
9783959770620
http://drops.dagstuhl.de/opus/institut_lipics.php?fakultaet=04
Schloss Dagstuhl- Leibniz-Zentrum fur Informatik GmbH, Dagstuhl Publishing
Esperti anonimi
2018
fra
Internazionale
Algorithmic Game Theory; Network Creation Game; Price of Anarchy; Quality of Nash Equilibria; Software
On the tree conjecture for the network creation game / Bilò, D., Lenzner, P.. - 96:(2018). (35th Symposium on Theoretical Aspects of Computer Science, STACS 2018 fra 2018) [10.4230/LIPIcs.STACS.2018.14].
4 Contributo in Atti di Convegno (Proceeding)::4.1 Contributo in Atti di convegno
Bilò, Davide; Lenzner, Pascal
273
2
none
info:eu-repo/semantics/conferenceObject
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11388/205305
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